A downloadable game

In 2000 ABY, the Republic is dying. The galaxy begins its entry into a dark age as the final decline of its economy forces civilizations to dim and blink out into archaic stages of advancement. Phantoms of threat dance in the Deep Core and beyond the Unknown Regions. 

As the known galaxy diminishes and wanes into decline, the unknown and its horrors grow...


Dying Republic is a campaign setting for Yellow Magic or any TTRPG system, inspired by Tales of the Jedi and other great stories of the original Star Wars universe.

Two thousand years after the establishment of the new Galactic Republic, the galaxy has declined into the first stages of a civilizational collapse. The Jedi religion has fractured into a myriad of lineages and orders, all varying in doctrine and composition. The remnants of the empire seethe in the Deep Core as terrors lurk in the Unknown Regions.

Included with the introduction are Dzed's masterful essays on storytelling within Dying Republic or any SW setting, written using his experience in running the original campaign Dying Republic is based on.

After the setting proper, there is also an innovation we call a tableau: a high-information microsetting made up of complex characters and their relationships within a distinct area possessed of its own characteristics.

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Dying Republic.pdf 1 MB

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